Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19238
?
21040
?
20533
?
20493
?
4843
?
21867
?
19498
?
30411
?
36926
?
10373
Total damage to objectives
4565
22343
6990
5647
5310
6332
45817
13879
40696
5397
Total damage to buildings
4565
0
1114
2466
957
3189
2071
3264
9860
1793
Total damage shielded
0
0
0
0
2255
0
0
0
0
2380
Total heals on teammates
1542
0
0
0
0
0
0
0
0
11878

Abilities usage

in numbers

Reaping Slash (Q)

183xpressed

Blade's Reach (W)

81xpressed

Shadow Step (E)

63xpressed

Umbral Trespass (R)

14xpressed

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Kayn

Skill path

Most popular ability leveling order
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P
The Darkin Scythe
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Q
Reaping Slash
1
4
5
7
9
?
W
Blade's Reach
3
8
10
12
13
?
E
Shadow Step
2
14
15
17
18
?
R
Umbral Trespass
6
11
16

Summoner spell

Most popular spells
?
?
50.4% WR(28652 Matches)
?
?
46.5% WR(833 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.12% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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?
Kayn
?
Talon
1.71KDA4.33
0.60%Kill Participation0.38%
20Vision Score20
21,040Damage Dealt19,498
12.8Max CS Advantage50.7
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead3
Blue50,204G
Difference+11,238G
Red61,442G
?
9,575G
?
10,954G
?
12,195G
?
10,707G
?
6,773G
2,719G
1,642G
1,265G
5,613G
2,529G
12,294G
?
12,596G
?
10,930G
?
16,320G
?
9,302G
?